About Cerebrum Matter

The idea of creating Cerebrum Matter stems from our founder’s personal experience of accompanying her grandmother through a rough journey with Parkinson’s, a decade ago. Bojan’s vision to treat early onset dementia through digital therapy has been transformed into Cerebrum Matter’s mission to reduce the prevalence of disabling symptoms for people living with dementia.

Our idea of digital healthcare came to the fore in 2016 when the company’s bootstrapping stage, leading to the idea of a therapy software highly focused on Mental well-being. The development of the software tunnelled into the R&D process by end of 2017, leading us to start working on conducting a clinical trial with people to develop an evidence-based product aiming sincerely at treating cognitive declination, depression, anger & anxiety, the logical reasoning which are considered to leading onset symptoms of dementia using brainwave analysis.

Changing the Game for Healthy Ageing

Dementia is the broad category of neurodegenerative brain diseases that includes such diseases as Alzheimer’s, vascular dementia and Lewy body dementia, etc. In the case of most progressive dementias, including Alzheimer’s disease, there is no cure and no treatment that slows or stops its progression. But there are drug treatments that may temporarily improve symptoms but of high risk prescribing them at early stages, which is not in practice.

While the use of medication is undoubtedly vital in helping both severe and light sufferers of dementia, Cerebrum Matter believes that dementia prevention is still an underdeveloped form of treatment that could potentially change the way the earlier stages of dementia are treated; if rights products and innovation are applied. While the ‘brain training’ software market is relatively crowded, Cerebrum Matter will have a clinically validated product classified as a medical device, and also with our developing advanced brainwave technology we are aiming to provide a personalised experience of cognitive improvement according to each individuals’ brain functionalities.


To prevent and reduce the prevalence of the symptoms of early onset dementia, by promoting mental wellness and thus leading to longer and higher quality independent lives to the elderly.


To become a Global leader in the field of cognitive therapy focused brainwave technology, leading to a significant reduction in the estimated numbers of future potential victims of dementia.

About Our Team

Kartheka Bojan

Project Manager


Kartheka holds an MSc in Biomedical Engineering and has 3-years working experience in the field of medical devices. Inventor of Nanotechnology-based Continuous Glucose Monitoring Device. She holds Pending patent in EEG technology for Alzheimer’s technology and Glucose Monitoring device.

Nicholas Well

Signal Processing Engineer

Nicholas Holds a doctoral degree within the Optics and Photonics Group at theUniversity of Nottingham. Has experience in the application of signal processingtechniques and pattern analysis in 2D complex object recognition. He will be responsible the Neurofeedback Algorithm Development.

Paige Stevenson

Market Analyst/Public Relations

Paige Stevenson holds a degree in Business Management and will be responsible for all the Public relation matters of Cerebrum Matter. Will also be responsible for the branding of the company during the product development process.

Aikaterinni Christogianni

Clinical Manger

Aikaterinni Christogianni holds a PhD in Neurological Psychology at Loughborough University is the Clinical manager responsible for all clinical designs of the projects.

Adebayo Adegbembo

Gaming Developer

Adebayo Adegbembo has over 5 years of experience developing interactive digital learning games on Android & IOS using C# and Unity3D along with web development. Has experience with ASP.Net particularly MVC 5 projects involving Entity Frameworks, SQL Server, Web APIs. He is responsible of developing the COSMA App.

Annie Leadley

Gaming Art Designer

Annie Leadley is the Art Designer for the COSMA Software. She holds a degree on VFX and concept design and has experience with Photoshop, After Effects, 3DS Max and Spine.